The background color as an RGB value, used when discardBackgroundColor
is enabled.
The tolerance for matching the background color when discardBackgroundColor
is true.
Defines the blending mode for the particle system (e.g., additive blending).
Whether to enable depth testing for particles (determines if particles are rendered behind or in front of other objects).
Whether to write depth information for the particles (affects sorting and rendering order).
Whether to discard particles that match the background color.
Whether the particle system uses transparency.
Configuration for the particle system renderer, controlling blending, transparency, depth, and background color behavior.
Example
Default