Noise: {
isActive: boolean;
offsets?: number[];
positionAmount: number;
rotationAmount: number;
sampler?: FBM;
sizeAmount: number;
strength: number;
}
Type declaration
isActive: boolean
Optional
offsets?: number[]
positionAmount: number
rotationAmount: number
Optional
sampler?: FBM
sizeAmount: number
strength: number
Configuration for noise effects applied to particles in a particle system. Noise can affect particle position, rotation, and size dynamically.